The Last Sorcerer has you playing with a first-person view where you have two weapons and you have to protect your magical tree from waves of enemy monsters.
Use fireballs and plasma strikes to defend your tree
In an effort to stop players running around with their backs to the enemy, the Last Sorcerer concentrates on attacking a magical tree. Enemies will attack you, but their primary focus is the magical tree that they are trying to destroy. You may shoot the monsters with the plasma coming from your staff, or you may hit enemies with fireballs that you conjure. Once you have completed one wave and your tree has survived, you will need to throw a ball at the floating sign hovering in the village to start the next level, which sends a larger wave of enemies towards your magical tree.
A weird type of destroy-the-waves-of-monsters game
The Last Sorcerer looks cheap. It looks like the developers decided to slap the game together and hope that enough people buy it so that they may improve it into a good game. The graphics are very basic, and the animations are very unrealistic to the point of looking very mechanical. They may have done better if this game involved fighting robots. The Last Sorcerer becomes boring very quickly because there is very little to do. It would have been better if there were different ways to take monsters down, but all you can do is aim for the head and hope to hit it in order to cause slightly more damage.